Sekiro: Shadows Die Twice surprised everyone when it was released at Microsoft’s E3 2018 press in June last year. Even though the game’s title doesn’t have “Souls” in it, but it is similar to the previous works of From in several ways.
For instance, the game is a third person action adventure RPG. Even the game’s combat system is similar to the portfolio of the company including hit games like Bloodborne and Dark Souls. But Shadows Die Twice has a new feature using which the player can resurrect himself after death. The fan favourite formula became much better with this feature.
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However, this feature has a limitation as well. So you cannot keep on resurrecting yourself after you die. The enemies will walk past you after killing you only to be stabbed in the back after that. There are some changes in the Sword combat. There is addition of Prosthetic Tools including the Grappling Hook along with special Sword Arts which makes it different from the regular attacks.
Further, the player will have the ability to skulk around without making any noise. This also allows the players to perform lethal sneak attacks.
When will Sekiro: Shadows Die Twice release?
Sekiro: Shadows Die Twice is set to launch on 22 March 2019 for Xbox One, PC and PS4. The announcement was made at Gamescom in August last year. A collector’s edition will also be released at the same time. The special version will include a 7″ shinobi statue, a steelbook case, physical map, art book, replica game coins and digital soundtrack.
Is the game multi-player?
Most recent games of From have multi-player feature. The other players are allowed to join the game and help you or hinder your progress. However, Sekiro: Shadows Die Twice will not include interaction with other players. Yasuhiro Kitao of From Software said,
This title is designed, from the beginning, to be a single-player experience. As a part of that, one of the focuses of the game is, instead of having a choice between various classes from the beginning, you must play as a ninja.
Will Sekiro: Shadows Die Twice have different difficulty levels?
Bloodborne, Demon’s Souls and Dark Souls are famous for their difficulty levels. The infrequent checkpoints and ultra-hard bosses provide tough challenges for the players. This made some players request for the same feature in Sekiro, but the developer refused. Director Miyazaki said,
We don’t want to include a difficulty selection because we want to bring everyone to the same level of discussion and the same level of enjoyment. So we want everyone … to first face that challenge and to overcome it in some way that suits them as a player.
Source: Game Spot, Monsters and Critics